Banish «Cyber Dragon(s)» with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 «Cyber» Spell/Trap from your Deck to your hand. You can only use each effect of «Cybernetic Overflow» once per turn.
Resultados de buscar : Cybernetic Overflow (SDCS-EN040 Common)
Cybernetic Revolution (SDCS-EN035 Common)
Tribute 1 «Cyber Dragon»; Special Summon 1 Fusion Monster from your Extra Deck that lists a «Cyber Dragon» monster as material, but it cannot attack directly, and is destroyed during the End Phase of the next turn. You can only activate 1 «Cybernetic Revolution» per turn.
Cybernetic Horizon (SDCS-EN046 Ultra Rare)
(This card is always treated as a «Cyberdark» card.)
Send 2 Dragon and/or Machine «Cyber» monsters with different Attributes to the GY, 1 each from your hand and Deck; add 1 Dragon or Machine «Cyber» monster from your Deck to your hand, and if you do, send 1 Machine «Cyber» Fusion Monster from your Extra Deck to the GY. You can only activate 1 «Cybernetic Horizon» per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Machine monsters.
Cyber Pharos (SDCS-EN010 Common)
You can Special Summon this card (from your hand) by Tributing 1 Machine monster. Once per turn, during your Main Phase: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. When a Fusion Monster you control is destroyed by battle: You can banish this card from your GY; add 1 «Power Bond» from your Deck to your hand. You can only use this effect of «Cyber Pharos» once per turn.
Cyberdarkness Dragon (SDCS-EN043 Common)
5 «Cyberdark» Effect Monsters
Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card.