Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Creatures you control with the chosen name have «At the beginning of combat on your turn, you may pay {G}. If you do, put a +1/+1 counter on this creature.»
Resultados de buscar : Dauntless Unity
Glorfindel, Dauntless Rescuer
Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.
• Glorfindel must be blocked this turn if able.
• Glorfindel can’t be blocked by more than one creature each combat this turn.
Glorfindel, Dauntless Rescuer
Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.
• Glorfindel must be blocked this turn if able.
• Glorfindel can’t be blocked by more than one creature each combat this turn.
Dauntless River Marshal
Dauntless River Marshal gets +1/+1 as long as you control an Island.
{3}{U}: Tap target creature.
Jirina, Dauntless General
When Jirina, Dauntless General enters the battlefield, exile target player’s graveyard.
Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.