Gains 300 ATK for each Continuous Trap on the field and in the GYs. You can only use each of the following effects of «Pharaonic Advent» once per turn. You can Tribute 1 monster; Special Summon this card from your hand. You can Tribute 1 Fairy, Fiend, or Reptile monster; add 1 Continuous Trap from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn.
Resultados de buscar : Pharaonic Advent (MP24-EN184 Ultra Rare)
Pharaonic Advent (PHHY-EN096 Super Rare)
Gains 300 ATK for each Continuous Trap on the field and in the GYs. You can only use each of the following effects of «Pharaonic Advent» once per turn. You can Tribute 1 monster; Special Summon this card from your hand. You can Tribute 1 Fairy, Fiend, or Reptile monster; add 1 Continuous Trap from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn.
Cassimolar (MP24-EN183 Ultra Rare)
When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; it gains ATK equal to its original ATK, also during the End Phase of the next turn, destroy that face-up monster, and if you do, your opponent takes damage equal to half its original ATK. At the start of your opponent’s Battle Phase: You can Tribute this Normal Summoned/Set card; your opponent’s monsters cannot attack directly for the rest of this turn.
EXTINGUISH! (MP24-EN284 Ultra Rare)
(This card is always treated as a «Rescue-ACE» card.)
If you control a «Rescue-ACE» monster: Target 1 Effect Monster your opponent controls; destroy it, then, if you currently control «Rescue-ACE Hydrant», your opponent cannot activate the effects of that destroyed monster, or of monsters with its same original name, this turn.
Melffy Pinny (MP24-EN154 Ultra Rare)
If a face-up Beast monster you control was returned to the hand this turn, except «Melffy Pinny» (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and «Melffy» monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of «Melffy Pinny» once per turn.