You can target 1 «Superheavy Samurai» monster you control; equip this monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your Graveyard: You can banish all «Superheavy Samurai Soulbreaker Armors» from your Graveyard, then target 1 «Superheavy Samurai» monster on the field whose current DEF is lower than its original DEF; inflict damage to your opponent equal to the difference between its current and original DEF.
Resultados de buscar : Superheavy Samurai Big Waraji (CROS-EN006 Common)
Fiend Griefing (CROS-EN076 Common)
Target 1 monster in your opponent’s Graveyard; shuffle it into the Deck, then you can send 1 Fiend-Type monster from your Deck to the Graveyard.
U.A. Dreadnought Dunker (CROS-EN086 Common)
You can Special Summon this card (from your hand) by returning 1 «U.A.» monster you control to the hand, except «U.A. Dreadnought Dunker». You can only Special Summon «U.A. Dreadnought Dunker» once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it.
The Six Samurai – Yaichi (SDWA-EN006 Common)
Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up «Six Samurai» monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up «Six Samurai» monster you control instead.
The Six Samurai – Yariza (STON-EN009 Common)
While you control a face-up «Six Samurai» monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up «Six Samurai» monster you control instead.