Your opponent cannot activate the effects of a monster that activate when it is Normal or Special Summoned, while in the same column as this card or a «Watt» monster you control. You can target 1 «Watt» monster you control; Special Summon 1 «Watt» monster with a different name from your Deck, then you lose LP equal to the Special Summoned monster’s ATK, also you cannot Special Summon for the rest of this turn, except Thunder monsters. You can only use this effect of «Wattkingdom» once per turn.
Resultados de buscar : Wattkyuki (AGOV-EN038 Common)
Wattuna (AGOV-EN015 Common)
This card can attack directly. You can only use each of the following effects of «Wattuna» once per turn. At the end of the Damage Step, if your monster inflicts battle damage to your opponent: You can Special Summon this card from your hand. When this card inflicts battle damage to your opponent by a direct attack: You can Tribute this card on the field and 1 or more non-Tuner monsters from your hand and/or face-up field, and Special Summon 1 «Watt» Synchro Monster from your Extra Deck whose Level equals the total Levels of those Tributed monsters.
UFOLight (AGOV-EN021 Common)
Your opponent cannot target this card on the field with card effects, except during the Battle Phase. If this card battles a monster, neither can be destroyed by that battle. During the End Phase: You can draw 1 card, then you must banish any number of cards from your hand (min. 1), and if you do, this card gains 500 ATK for each. You can only use this effect of «UFOLight» once per turn.
Escapegoat (AGOV-EN080 Common)
When your opponent activates a card or effect that targets a monster(s) you control, except a Token: You can Tribute 1 monster; Special Summon 1 «Escapegoat Token» (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. If a non-Token monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Token in your Monster Zone instead.
Stars Align Above the Shrine (AGOV-EN061 Common)
Once per turn: You can Ritual Summon 1 WIND Ritual Monster from your Deck, by Tributing Spirit monsters and/or «Shinobird Token(s)» from your field, whose total Levels equal or exceed the Ritual Monster’s Level. Twice per turn, if a face-up WIND monster(s) you control is returned to your hand (except during the Damage Step): You can activate 1 of these effects;
? Add 1 of your Spirit monsters or Ritual Spells that is banished or in your GY to your hand.
? Set 1 «Stars Align across the Milky Way» directly from your Deck.